Games Design Course 2018

Each year students on our Games Design and Development course at Southampton produce three games as part of the course. The first is intended to show awareness of core mechanics and tutorial design, the second explore interactive narrative, and the third incorporates some innovation from games (for example, procedural generation, locative, or VR).

This year’s course has just finished, and once again the students have produced some great examples. As part of the assessment we produce let’s play videos of all the games. And you can find these playlists embedded below!

Coursework 1 – Tutorial Level

Coursework 2 – Narrative Games

Coursework 3 – Innovative Games

 

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I’m David

I am Professor of Computer Science at the University of Southampton, UK within the Data, Intelligence, and Society group in ECS. I am also Head of the Education Group within ECS with the goal of improving education across the whole of Electronics and Computer Science in a meaningful, healthy, and sustainable way. 

My research roots are in Hypertext, but my current interests are in Interactive Digital Narratives, Mixed Reality Games, and AI Knowledge Interfaces.

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